Patch 8.0.1, released July 17, 2018, is the systems patch for World of Warcraft: Battle for Azeroth, introducing new systems, removing old systems, and applying another stat squish in preparation for the launch of the expansion.
Contents • • • • • • • • • • • • • • • • • • • • • • • • World of Warcraft Client Patch 1.8.0 Disturbance at the Great Trees Something is amiss in the. Immense dragons with the shimmering emerald scales of the have been sighted guarding the portals at the. But these once-noble creatures crawl with a new, strange menace, not the peace for which is known. Bring many allies should you dare to confront them; their powers are formidable and they will not hesitate to crush any who draw near. The Stirring of the Silithid The arid sands of are shifting. Something is awakening beyond the wall to the south. Aid the Druids of the as they delve into the mysteries of the desert.
Seek answers behind the 's presence. Discover more about the alien creatures known as the as you explore their hives. Many new endeavors await the high-level adventurer! When the decorations of Hallow's End light up Azeroth's cities, you know there's mischief afoot! Seek special vendors in or and get your hands on treats! Aid a sick orphan in a little trick-or-treating!, attending the 's, and of are seeking your aid in keeping the enemy out of their holiday affairs -- are you up to the challenge? Details General • Instant Attacks The mechanics of most instant melee attacks have been modified to improve item balance.
Previously, instant melee attacks did damage based on the damage range of the weapon, plus a bonus for the player's attack power. This bonus was then multiplied by the speed of the weapon. As a result, slow weapons did more damage than was intended, and fast weapons were considered inferior by most players. Canon mf scan utility download windows 10.
We have changed the way the attack power bonus is calculated for instant attacks. This change does NOT affect attack power calculations for normal melee attacks. Instead of multiplying by the speed of the weapon, the attack power bonus is now multiplied by a fixed number pulled from the following table: • Two-handed weapons: 3.3 • Daggers: 1.7 • All other one-handed weapons: 2.4 As a direct result of this, many weapons have shifted position in their relative power. In particular, many Epic (purple) quality items are now more powerful than slower Superior (blue) weapons. This change was not made to reduce the power of instant attacks, but to correct the relative imbalance of weapon. At a given level requirement, epic quality weapons should always be more powerful than superior quality weapons. Please also note that all normal weapon swings will be completely unaffected by this change.